// ---- Created with 3Dmigoto v1.3.7 on Sat May 19 00:07:29 2018
TextureCube<float4> t2 : register(t2);

TextureCube<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb5 : register(b5)
{
  float4 cb5[8];
}

cbuffer cb4 : register(b4)
{
  float4 cb4[2];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[2];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[42];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[6];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[6];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float2 v1 : TEXCOORD0,
  float w1 : TEXCOORD4,
  float4 v2 : TEXCOORD1,
  float3 v3 : TEXCOORD2,
  float4 v4 : COLOR0,
  float4 v5 : TEXCOORD3,
  float4 v6 : TEXCOORD5,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyzw = t0.Sample(s1_s, v1.xy).xyzw;
  r1.xyzw = cb3[1].xyzw * v4.xyzw;
  r1.xyzw = cb0[4].xyzw * r1.xyzw;
  r1.xyzw = float4(0.5,0.5,0.5,0.5) * r1.xyzw;
  r0.xyzw = r1.xyzw * r0.xyzw;
  r1.x = cmp(r0.w < 9.99999975e-006);
  if (r1.x != 0) discard;
  r1.xyz = cb1[4].xyz + -v3.xyz;
  r1.w = dot(r1.xyz, r1.xyz);
  r1.w = rsqrt(r1.w);
  r2.xyz = r1.xyz * r1.www;
  r2.w = 1 + cb0[5].x;
  r0.xyz = r2.www * r0.xyz;
  r2.w = dot(-r2.xyz, v2.xyz);
  r2.w = r2.w + r2.w;
  r3.xyz = v2.xyz * -r2.www + -r2.xyz;
  r4.xyz = v2.xyz;
  r4.w = 1;
  r5.x = dot(cb2[39].xyzw, r4.xyzw);
  r5.y = dot(cb2[40].xyzw, r4.xyzw);
  r5.z = dot(cb2[41].xyzw, r4.xyzw);
  r4.xyz = v5.xyz + r5.xyz;
  r4.xyz = max(float3(0,0,0), r4.xyz);
  r2.w = cmp(0 < cb5[2].w);
  if (r2.w != 0) {
    r2.w = dot(r3.xyz, r3.xyz);
    r2.w = rsqrt(r2.w);
    r5.xyz = r3.xyz * r2.www;
    r6.xyz = cb5[0].xyz + -v3.xyz;
    r6.xyz = r6.xyz / r5.xyz;
    r7.xyz = cb5[1].xyz + -v3.xyz;
    r7.xyz = r7.xyz / r5.xyz;
    r8.xyz = cmp(float3(0,0,0) < r5.xyz);
    r6.xyz = r8.xyz ? r6.xyz : r7.xyz;
    r2.w = min(r6.x, r6.y);
    r2.w = min(r2.w, r6.z);
    r6.xyz = -cb5[2].xyz + v3.xyz;
    r5.xyz = r5.xyz * r2.www + r6.xyz;
  } else {
    r5.xyz = r3.xyz;
  }
  r5.xyzw = t1.SampleLevel(s0_s, r5.xyz, 6).xyzw;
  r2.w = -1 + r5.w;
  r2.w = cb5[3].w * r2.w + 1;
  r2.w = log2(r2.w);
  r2.w = cb5[3].y * r2.w;
  r2.w = exp2(r2.w);
  r2.w = cb5[3].x * r2.w;
  r6.xyz = r2.www * r5.xyz;
  r3.w = cmp(cb5[1].w < 0.999989986);
  if (r3.w != 0) {
    r3.w = cmp(0 < cb5[6].w);
    if (r3.w != 0) {
      r3.w = dot(r3.xyz, r3.xyz);
      r3.w = rsqrt(r3.w);
      r7.xyz = r3.xyz * r3.www;
      r8.xyz = cb5[4].xyz + -v3.xyz;
      r8.xyz = r8.xyz / r7.xyz;
      r9.xyz = cb5[5].xyz + -v3.xyz;
      r9.xyz = r9.xyz / r7.xyz;
      r10.xyz = cmp(float3(0,0,0) < r7.xyz);
      r8.xyz = r10.xyz ? r8.xyz : r9.xyz;
      r3.w = min(r8.x, r8.y);
      r3.w = min(r3.w, r8.z);
      r8.xyz = -cb5[6].xyz + v3.xyz;
      r3.xyz = r7.xyz * r3.www + r8.xyz;
    }
    r3.xyzw = t2.SampleLevel(s0_s, r3.xyz, 6).xyzw;
    r3.w = -1 + r3.w;
    r3.w = cb5[7].w * r3.w + 1;
    r3.w = log2(r3.w);
    r3.w = cb5[7].y * r3.w;
    r3.w = exp2(r3.w);
    r3.w = cb5[7].x * r3.w;
    r3.xyz = r3.www * r3.xyz;
    r5.xyz = r2.www * r5.xyz + -r3.xyz;
    r6.xyz = cb5[1].www * r5.xyz + r3.xyz;
  }
  r2.w = dot(v2.xyz, v2.xyz);
  r2.w = rsqrt(r2.w);
  r3.xyz = v2.xyz * r2.www;
  r0.xyz = r0.xyz * r0.www;
  o0.w = r0.w * 0.959999979 + 0.0400000215;
  r1.xyz = r1.xyz * r1.www + cb2[0].xyz;
  r0.w = dot(r1.xyz, r1.xyz);
  r0.w = max(0.00100000005, r0.w);
  r0.w = rsqrt(r0.w);
  r1.xyz = r1.xyz * r0.www;
  r0.w = dot(r3.xyz, r2.xyz);
  r1.w = saturate(dot(r3.xyz, cb2[0].xyz));
  r1.x = saturate(dot(cb2[0].xyz, r1.xyz));
  r1.y = dot(r1.xx, r1.xx);
  r1.y = -0.5 + r1.y;
  r1.z = 1 + -r1.w;
  r2.x = r1.z * r1.z;
  r2.x = r2.x * r2.x;
  r1.z = r2.x * r1.z;
  r1.z = r1.y * r1.z + 1;
  r2.x = 1 + -abs(r0.w);
  r2.y = r2.x * r2.x;
  r2.y = r2.y * r2.y;
  r2.x = r2.y * r2.x;
  r1.y = r1.y * r2.x + 1;
  r1.y = r1.z * r1.y;
  r1.y = r1.y * r1.w;
  r0.w = r1.w + abs(r0.w);
  r0.w = 9.99999975e-006 + r0.w;
  r0.w = 0.5 / r0.w;
  r0.w = r0.w * r1.w;
  r0.xyzw = float4(0.959999979,0.959999979,0.959999979,0.999999881) * r0.xyzw;
  r1.yzw = cb0[2].xyz * r1.yyy + r4.xyz;
  r2.yzw = cb0[2].xyz * r0.www;
  r0.w = 1 + -r1.x;
  r1.x = r0.w * r0.w;
  r1.x = r1.x * r1.x;
  r0.w = r1.x * r0.w;
  r0.w = r0.w * 0.959999979 + 0.0399999991;
  r2.yzw = r2.yzw * r0.www;
  r0.xyz = r0.xyz * r1.yzw + r2.yzw;
  r1.xyz = float3(0.5,0.5,0.5) * r6.xyz;
  r0.w = r2.x * 2.23517418e-008 + 0.0399999991;
  r0.xyz = r1.xyz * r0.www + r0.xyz;
  r0.w = w1.x / cb1[5].y;
  r0.w = 1 + -r0.w;
  r0.w = cb1[5].z * r0.w;
  r0.w = max(0, r0.w);
  r0.w = cb4[1].x * r0.w;
  r0.w = -r0.w * r0.w;
  r0.w = exp2(r0.w);
  r0.xyz = -cb4[0].xyz + r0.xyz;
  o0.xyz = r0.www * r0.xyz + cb4[0].xyz;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.7 on Sat May 19 00:07:29 2018
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xy          1     NONE   float   xy
// TEXCOORD                 4     z         1     NONE   float     z
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 2   xyz         3     NONE   float   xyz
// COLOR                    0   xyzw        4     NONE   float   xyzw
// TEXCOORD                 3   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[6], immediateIndexed
dcl_constantbuffer cb2[42], immediateIndexed
dcl_constantbuffer cb3[2], immediateIndexed
dcl_constantbuffer cb4[2], immediateIndexed
dcl_constantbuffer cb5[8], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texturecube (float,float,float,float) t1
dcl_resource_texturecube (float,float,float,float) t2
dcl_input_ps linear v1.xy
dcl_input_ps linear v1.z
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.xyz
dcl_output o0.xyzw
dcl_temps 11
sample r0.xyzw, v1.xyxx, t0.xyzw, s1
mul r1.xyzw, v4.xyzw, cb3[1].xyzw
mul r1.xyzw, r1.xyzw, cb0[4].xyzw
mul r1.xyzw, r1.xyzw, l(0.500000, 0.500000, 0.500000, 0.500000)
mul r0.xyzw, r0.xyzw, r1.xyzw
lt r1.x, r0.w, l(0.000010)
discard_nz r1.x
add r1.xyz, -v3.xyzx, cb1[4].xyzx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r1.xyzx
add r2.w, cb0[5].x, l(1.000000)
mul r0.xyz, r0.xyzx, r2.wwww
dp3 r2.w, -r2.xyzx, v2.xyzx
add r2.w, r2.w, r2.w
mad r3.xyz, v2.xyzx, -r2.wwww, -r2.xyzx
mov r4.xyz, v2.xyzx
mov r4.w, l(1.000000)
dp4 r5.x, cb2[39].xyzw, r4.xyzw
dp4 r5.y, cb2[40].xyzw, r4.xyzw
dp4 r5.z, cb2[41].xyzw, r4.xyzw
add r4.xyz, r5.xyzx, v5.xyzx
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r2.w, l(0.000000), cb5[2].w
if_nz r2.w
  dp3 r2.w, r3.xyzx, r3.xyzx
  rsq r2.w, r2.w
  mul r5.xyz, r2.wwww, r3.xyzx
  add r6.xyz, -v3.xyzx, cb5[0].xyzx
  div r6.xyz, r6.xyzx, r5.xyzx
  add r7.xyz, -v3.xyzx, cb5[1].xyzx
  div r7.xyz, r7.xyzx, r5.xyzx
  lt r8.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r5.xyzx
  movc r6.xyz, r8.xyzx, r6.xyzx, r7.xyzx
  min r2.w, r6.y, r6.x
  min r2.w, r6.z, r2.w
  add r6.xyz, v3.xyzx, -cb5[2].xyzx
  mad r5.xyz, r5.xyzx, r2.wwww, r6.xyzx
else
  mov r5.xyz, r3.xyzx
endif
sample_l r5.xyzw, r5.xyzx, t1.xyzw, s0, l(6.000000)
add r2.w, r5.w, l(-1.000000)
mad r2.w, cb5[3].w, r2.w, l(1.000000)
log r2.w, r2.w
mul r2.w, r2.w, cb5[3].y
exp r2.w, r2.w
mul r2.w, r2.w, cb5[3].x
mul r6.xyz, r5.xyzx, r2.wwww
lt r3.w, cb5[1].w, l(0.999990)
if_nz r3.w
  lt r3.w, l(0.000000), cb5[6].w
  if_nz r3.w
    dp3 r3.w, r3.xyzx, r3.xyzx
    rsq r3.w, r3.w
    mul r7.xyz, r3.wwww, r3.xyzx
    add r8.xyz, -v3.xyzx, cb5[4].xyzx
    div r8.xyz, r8.xyzx, r7.xyzx
    add r9.xyz, -v3.xyzx, cb5[5].xyzx
    div r9.xyz, r9.xyzx, r7.xyzx
    lt r10.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r7.xyzx
    movc r8.xyz, r10.xyzx, r8.xyzx, r9.xyzx
    min r3.w, r8.y, r8.x
    min r3.w, r8.z, r3.w
    add r8.xyz, v3.xyzx, -cb5[6].xyzx
    mad r3.xyz, r7.xyzx, r3.wwww, r8.xyzx
  endif
  sample_l r3.xyzw, r3.xyzx, t2.xyzw, s0, l(6.000000)
  add r3.w, r3.w, l(-1.000000)
  mad r3.w, cb5[7].w, r3.w, l(1.000000)
  log r3.w, r3.w
  mul r3.w, r3.w, cb5[7].y
  exp r3.w, r3.w
  mul r3.w, r3.w, cb5[7].x
  mul r3.xyz, r3.xyzx, r3.wwww
  mad r5.xyz, r2.wwww, r5.xyzx, -r3.xyzx
  mad r6.xyz, cb5[1].wwww, r5.xyzx, r3.xyzx
endif
dp3 r2.w, v2.xyzx, v2.xyzx
rsq r2.w, r2.w
mul r3.xyz, r2.wwww, v2.xyzx
mul r0.xyz, r0.wwww, r0.xyzx
mad o0.w, r0.w, l(0.960000), l(0.0400000215)
mad r1.xyz, r1.xyzx, r1.wwww, cb2[0].xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
max r0.w, r0.w, l(0.001000)
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r0.w, r3.xyzx, r2.xyzx
dp3_sat r1.w, r3.xyzx, cb2[0].xyzx
dp3_sat r1.x, cb2[0].xyzx, r1.xyzx
dp2 r1.y, r1.xxxx, r1.xxxx
add r1.y, r1.y, l(-0.500000)
add r1.z, -r1.w, l(1.000000)
mul r2.x, r1.z, r1.z
mul r2.x, r2.x, r2.x
mul r1.z, r1.z, r2.x
mad r1.z, r1.y, r1.z, l(1.000000)
add r2.x, -|r0.w|, l(1.000000)
mul r2.y, r2.x, r2.x
mul r2.y, r2.y, r2.y
mul r2.x, r2.x, r2.y
mad r1.y, r1.y, r2.x, l(1.000000)
mul r1.y, r1.y, r1.z
mul r1.y, r1.w, r1.y
add r0.w, |r0.w|, r1.w
add r0.w, r0.w, l(0.000010)
div r0.w, l(0.500000), r0.w
mul r0.w, r1.w, r0.w
mul r0.xyzw, r0.xyzw, l(0.960000, 0.960000, 0.960000, 0.999999881)
mad r1.yzw, cb0[2].xxyz, r1.yyyy, r4.xxyz
mul r2.yzw, r0.wwww, cb0[2].xxyz
add r0.w, -r1.x, l(1.000000)
mul r1.x, r0.w, r0.w
mul r1.x, r1.x, r1.x
mul r0.w, r0.w, r1.x
mad r0.w, r0.w, l(0.960000), l(0.040000)
mul r2.yzw, r0.wwww, r2.yyzw
mad r0.xyz, r0.xyzx, r1.yzwy, r2.yzwy
mul r1.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mad r0.w, r2.x, l(2.235174179E-008), l(0.040000)
mad r0.xyz, r1.xyzx, r0.wwww, r0.xyzx
div r0.w, v1.z, cb1[5].y
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, cb1[5].z
max r0.w, r0.w, l(0.000000)
mul r0.w, r0.w, cb4[1].x
mul r0.w, r0.w, -r0.w
exp r0.w, r0.w
add r0.xyz, r0.xyzx, -cb4[0].xyzx
mad o0.xyz, r0.wwww, r0.xyzx, cb4[0].xyzx
ret
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
